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What is this?
  • What does this mean:


    PBE - GameBuilder Studio (PBE Fork) - source - air (4.5.1.21328) - application
    Matrix3D - deserialize - The field rawData could not be set to '0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' due to: ArgumentError: Error #2188: Invalid raw matrix. Matrix must be invertible. (<gbx name="Pixel_Space_Fight"> --> <game> --> <levels> --> <level> --> <scene> --> <view> --> <transform> --> <matrix3D> --> <rawData>)

    I don't get what this mean? It happened when i saved the project and reopened it!
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  • I also get this in my log every time I build my game:
    The field rawData could not be set to '0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' due to: ArgumentError: Error #2188
  • @Jelle this should not be present after saving and reloading your game with the new build.
  • Thanks Lavon, The problem is still there with me after saving and reloading. It doesnt seem to hurt my performance.
  • @Jelle yea this is a non issue. It shouldn't effect your games performance or the loading of your project.

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